I am a programmer specializing in game development, with experience across multiple programming languages including C++, C#, and GDScript. I’ve worked with several game engines such as Unity, Unreal Engine, and Godot, and I enjoy taking on new challenges that help me continuously improve my skills. I thrive in collaborative environments and enjoy working in a team. Currently, I am part of a team project, Helix Labs: Classified, where I focus on UI development, including creating a 3D menu system and implementing various other UI features
Continually learning and improving my skills