Preloader

3D Modeller & Environmental Artist

Rowan Palmer

Over the past few years, I’ve been focused on developing my skills as a 3D modeller, working across a variety of areas to broaden my experience. I first got into modelling during college and continued to pursue it throughout university, gradually building up both my technical abilities and creative confidence. I like to think my work strikes a good balance between quality and practicality, and I’m always looking for ways to improve. Along the way, I also found myself helping other students who were earlier in their journey—sharing what I’d learned and offering guidance where I could.

Throughout my time studying and working on projects, I’ve taken on roles in team leadership, built large-scale environments, and created detailed props with care and consistency. I’ve also spent a good amount of time working in Unreal Engine, often building scenes to better present and contextualize my models. Whether it’s a solo project or part of a team effort, I enjoy the process of bringing ideas to life and continuing to push myself with each new piece.

Responsibility

Lead Artist

Project Contributions

  • Level Designer
  • IBM Puzzle Prop
  • Desk Puzzle Prop
  • Combination Lock Puzzle Prop
  • General Static Props
  • Sound Design
  • Alpha Trailer
  • Voice Acting
  • Texture Artist
  • Photographer
  • Mentoring

my skillset

Continually learning and improving my skills

Modelling

70%

UV Wrapping

70%

Unreal Engine

40%

Photogrammetry

65%

Level Design

50%

Problem Solving

80%